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For those who didn’t know, Motocross Madness started from humble beginnings on the PC, but it’s been a few years since the franchise has reared its helmet toting head. This iteration, while staying true to the original’s concept, features an entirely different look compared to its predecessors. This new aesthetic comes fromMicrosoft‘s desire to throw players’ Xbox Avatars into the fray, but the inclusion of such a cartoony breed of racers actually just adds to the wackiness of the game itself.
There are a total of nine different courses featured in Motocross Madness, and they are divided into three separate areas. Each of the three areas in question take place in a unique environment – allowing for a little visual diversity when it comes to each track – and they consist of an Egyptian desert, an flushed out forest, and a snow-covered Iceland mountainside. All of these are fairly typical for a racing game, but the layout of each track makes a majority of them memorable.
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If those weren’t enough, then daredevils will be delighted by an unlockable mode that focuses purely on the tricks that players can execute. Each medal has a certain score that must be achieved, but they need to bust out some insane maneuvers to reach that score within a limited amount of time – or they risk failing the challenge all together. Score multipliers and time extenders litter each course, and are essential aids for Evel Knievel wannabes hoping to extend their fictitious fan bases.
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Upgrading existing bikes, buying new ones, and investing in new clothing items are some of the perks that are available for those who collect enough coins and rewards in the game’s racing circuits. Purchasing the content is the easy part, it’s unlocking the content for purchase that’s tricky, and the game does an absolutely wonderful job at putting players through their paces to earn the privilege of purchasing a majority of the items that can grace the shelves of the in-game store.
The biggest issue that can be had with Motocross Madness is that it’s incredibly short, and won’t take gamers that are familiar with this brand of racer long to reach 100% completion. For 800 Microsoft Points ($10) this isn’t completely unexpected, but the addition of more content would have been much appreciated.
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On top of standard multiplayer offerings, there’s a feature called Bike Club. This option allows users to interact with their friends even when they aren’t online by posting the player’s best lap times and challenging their friends to top them. This makes for some friendly competition amongst friends, and adds a nice layer of challenge provided a solid number of Xbox Live friends actually have the game.
Overall, Motocross Madness is the game that a majority of longtime series faithfuls would expect from a $10 installment. While it’s short on content, what is present manages to be a very fun, pick-up-and-play racer that almost anyone can jump into with relative ease. The inclusion of upgradeable dirt bikes and an XP meter scratches the itch of players looking for something a little deeper, while still keeping the overall experience simple and satisfying.
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