![]() |
With a more competent motion-controlled device, however, comes an even greater connection to the Xbox One. So much so, in fact, that the Kinect might introduce a new concept: visual DRM. In other words, “Big Brother” might be coming sooner than we think.
If a patent application by Microsoft is to be believed, the publisher might be looking to use Kinect 2.0 to evaluate consumer claims. For example, if a gamer purchased a rental through the Xbox One, and claimed it was for a single viewer, Kinect 2.0 could make sure they aren’t lying.
If the device registers multiple viewers, for example, then there could be a situation where playback halts until the individual purchases a new license. Basically, the Kinect would be used for a “license check” device as seen in the diagram below.
![]() |
Microsoft is already walking on thin ice regarding used games, so they are likely trying to defer further hate with a swift official statement. That doesn’t, however, mean Kinect won’t be used in a similar fashion further down the line.
-
Speaking of Kinect, Activision’s Eric Hirshberg teased motion controller functionality for Call of Duty: Ghosts when discussing Microsoft’s new console. While Hirshberg wouldn’t say exactly how COD: Ghosts plans to use the Xbox One’s Kinect, he did highlight vocal interaction as an interesting feature.
Considering Call of Duty: Ghosts‘ narrative centers on a group of soldiers – appropriately dubbed “ghosts” – we could see the game using Kinect for squad commands. Call of Duty isn’t a franchise known for strategic maneuvers, but perhaps that is changing in the next-gen.
![]() |
How would you feel about a visual DRM feature using Kinect? How would you like to see Call of Duty: Ghosts uses Microsoft’s motion controller.
Tidak ada komentar:
Posting Komentar