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The PS4 promises to deliver a platform that’s developer-friendly and gamer-focused, on that’s as powerful as it is social. In our lengthy review of the system, we’ll touch on the setup process, the new interface, social and sharing features. We’ll also review the DualShock 4 controller and non-gaming applications the system delivers on day one.
Setting Up The Console
Plugging in and setting up the PlayStation 4 console is thankfully quick and easy. The basics are the same as its predecessor and the package comes with all of the necessary parts to get Sony’s next-gen game system up and running. As we discussed in our PS4 demo and preview impressions, the console itself is slanted and flat in design for two reasons. On the front, the tilted shape makes it a tad easier for users to hit the power button and on the back, the overlap conceals some of the cords that plug into the back. There’s also a break along the front which will conceal the two USB ports.
A built-in power bar prevents the need for a large brick on the power cord and is again appreciated. The slanted design and the light line down the top and front are more for aesthetic than practicality but it looks good and it looks different than its rounded predecessors.
Turning on the system for the first time will require a one-time-only setup process to set the system’s internet and networking settings and to create or login with a Sony account. There’s of course, a Day One (1.5) update as well to enable many of the console’s features but it downloads rather quickly in the background while users can play disc-based games offline.
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New to the PS4 is the guest sign-in feature which lets any user sign-in on another person’s console. It’s a way to prevent issues with having to delete accounts when leaving a friend’s house and it lets you access digital content on any other system while signed in. It’s another welcome addition and the console allows up to four users sign in at the same time.
PlayStation 4′s New Interface
PS3 users upgrading to its next-gen successor will immediately notice that the outdated XMB (XrossMediaBar) has been replaced with a new interfaced dubbed the PlayStation Dynamic Menu which embraces larger, easier to read Microsoft-esque tiles. Sony claims its new GUI is designed on the five pillars of being Simple, Immediate, Social, Integrated, and Personalized.
At launch, we can safely say it’s at least three of those things. The PS4 menu system is very fast and much more user-friendly than the PS3′s XMB. On the main menu there’s a ‘What’s New‘ screen which is essentially a social wall and of course, there’s social media and sharing integration with Twitter and Facebook. The interface still isn’t as intuitive as the Xbox 360′s home screen but once learning where everything is, users will quickly be able to access all of its features.
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Outside of accessing the PlayStation store remotely and adding friends and sending messages over Sony’s network to other users, the main features currently available let users control what’s on the screen with their mobile device by sliding around. It’s a little difficult to use and we quickly gave up on it in favor of using the primary DualShock 4 controller to navigate the screens. The other more useful feature is the ability to type via the app in text boxes on screen since going from one character to another to write a message is tedious and inefficient.
Even here the app is still not as user-friendly as it should be since it requires going back and forth between the DualShock 4 controller and a mobile device to input and submit text in each separate field. There’s also a few extra unnecessary steps involved in adding friends, so it and the interface have room for improvement.
We were not impressed by the system forcefully requiring us to enter credit card information after redeeming a code for the PlayStation Plus subscription in order to “use this product.” A credit card is required to redeem any voucher code and by default, it’s set to auto-renew from said card so the system is designed to get money from you.
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As a digitally-focused system, the PS4 also has a standby mode which allows it to download updates in the background when not fully “on.” By default the console will check for updates late at night but it can turn on remotely and download purchases made on the PlayStation App or Vita while out and about as well. In this state, the console can also charge plugged-in controllers which make standby mode – and its pretty orange light across the top of the console – a welcome addition.
The DualShock 4 Controller
The DualShock 4 controller embraces the same traditional PlayStation button layout as its predecessors, but adds a few new features and important tweaks. The mold of the controller however, sees the biggest and most long overdue change, dropping the old school DualShock design from 1997 (when it was first introduced on the original PlayStation in Japan) and embracing an ergonomic, more rounded design with better grips. It’s light weight, smooth and slick.
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As for the next-gen DualShock 4 features, the center of the controller now hosts a capacitive touchpad that also clicks in. Some of the PS4 launch titles, including Killzone: Shadow Fall and Warframe use the touchpad as a secondary D-Pad of sorts where users can swipe in any of the four main directions to access special abilities. To the left and right of the touchpad are the ‘Share’ and ‘Options’ buttons which replace the ‘Select’ and ‘Start’ of old, respectively. ‘Options’ serves the same purpose as ‘Start’ previously did but the ‘Share’ button opens up one of the most important features supported by both next-generation consoles: social media and screenshot/video sharing. But more on that later!
The PS button (featuring the PlayStation logo) has been moved to the bottom of the controller to make room for the touchpad. It functions the same way it did on the PS3, bringing up the dashboard upon pressing. Double-tapping it lets users switch between any two apps, or a game and an app on the fly which is handy for checking notifications, social feeds or even the browser while gaming.
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Social Media Integration
The PlayStation 4′s friends list builds upon and shares the same friends lists as PS3 and Vita, except users can now link their Sony account with Facebook and Twitter. These accounts are required if users plan to share screenshots or video. Facebook is currently the only way to grab a real-world photo to use as a profile Avatar. Otherwise, you’re stuck with the weak library of default image choices.
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An important step in the process that helps protect privacy is that when associating a Sony account to Facebook, users can choose to grab their real name and display it, making their gamer account much more personal. They don’t have to if they don’t want to, and even if they do, your real name won’t display to friends unless they send a “Name Request,” but it just goes to show how far gaming has come in the world of personal social media. Users can similarly choose what posts show up on the PS4′s ‘What’s New’ social wall.
Sharing Screenshots & Video
The sharing ability built into the PlayStation 4 operating system works super slick and is very easy to setup and use, even for newbies to the world of live broadcasting. At any time during gameplay, simply pressing the ‘Share’ button on the DualShock 4 controller brings up the sharing menu with three options: upload video, upload a screenshot or broadcast video.
The PS4 records the last 15 minutes of gameplay at all times and choosing to upload a video lets the user trim it down into short intervals or upload the entire 15 minute clip to Facebook. All video is maxed out at 720p. Unfortunately there are quite a few limitations when it comes to straight-up video uploading that make it a half-baked feature. The 15-minute cap for instance, is too short, especially considering that multiplayer matches in Battlefield 4 can easily go much, much longer, and that players who do let’s plays and walkthroughs of campaigns, often post lengthier clips. There’s inexplicably no way to retrieve the video outside of uploading to Facebook and the biggest shocker of all, YouTube is not supported (yet).