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It’s a singular association the studio would like to break — starting, quite possibly, with Mirror’s Edge 2.
Speaking to OXM, EA Games VP Patrick Soderlund acknowledged that certain members of DICE are currently tackling projects outside of the Battlefieldfranchise. Reticent to name games, Soderlund simply stressed the importance of creating a flexible atmosphere, one where employees don’t feel trapped in a “Battlefield factory:”
“… not all of [the DICE guys] are working on Battlefield things, and that’s intentional, because we don’t want to become a Battlefield factory.
“The minute we start saying ‘you’re going to make a Battlefield game for the rest of your life’, they’re going to go some place else. So for them to make great Battlefield games there need to be other things for them to do as well.”
If we’re to believe another industry executive close to EA and the Battlefieldfranchise, that “other thing” is Mirror’s Edge 2.
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It’s rare that we see such candidness from a rather prominent industry figure — a few Twitter responses critical towards Cousins, who now heads Ngmoco Sweden, indeed invoke the sanctity of tacit insider wisdom. But while Mirror’s Edge 2development may not be general knowledge outside the Swedish capital’s dev scene, it’s certainly general perception.
Take the words of so many others at Electronic Arts and DICE: EA Labels President Frank Gibeau tested the limits of what “unconfirmed” meant during E3 2011, saying that the company was “actively looking at how to bring [Mirror's Edge] back.” We’ve heard this year, from DICE’s Patrick Bach, that the studio has always kept the free-running platformer on the table and would never dream of killing it off. Developer resumes have even leaked online, with DICE and ex-EA employees citing work on Mirror’s Edge 2 alongside other unannounced titles like Battlefield: Bad Company 3.
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